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Pop Art

All Projects

Dinos TD

A tower-defense game where you build the paths your enemies walk on.



My Contributions:
  • Balanced the game’s towers, enemies, and enemy wave formations

  • Designed levels

  • Created documentation style guides

Mob Ties

Casual card game about alliances and betrayals



My Contributions:
  • Designed  mechanics that encourage secrecy and distrust.

  • Produced a complete, physical card game with various components.

  • Wrote the instruction manual.

Queen of Hearts

Combination of a trading card game and a dating sim



My Contributions:
  • Designed the Trading Card Game from ideation, to prototyping, to implementation

  • Designed the overall structure of the gameplay loop

  • Programmed most of the game

Welfare Check

First person, psychological horror



My Contributions:
  • Designed the main level, which morphs and changes as the game progresses

  • Designed and scripted puzzles, level events, and optional collectables

  • Designed a secondary "boss" level focusing on new gameplay mechanics

Bear Bones

A 2 Day Game Jam project about killing fish as a skeleton bear.


My Contributions:
  • Programmed the game, including character movement, enemy AI, and difficulty ramping.

  • Created every aspect of the Diver character, from modeling, texturing, implementation, and scripting.

  • Designed the game under an extremely short turn-around.

After Dark

Short alternative game about walking home at night



My Contributions:
  • Fully designed and programed almost all systems and mechanics

  • Designed and programmed a chase sequence and quick time event system

Dalyn Oliver  - Game Design
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