top of page

Dalyn R. Oliver
Game Designer
Games I've Designed
An expansive Skyrim mod. Includes new quests, dungeons, characters, and an original story.
About
Team Project (5 People)
Released in 2025
Made in the Skyrim Creation Kit
My Contributions
Fully designed one of the dungeons.
Designed and scripted the puzzles for the dungeon.
Wrote and scripted two of the main 3 questlines.
A first person, psychological horror game. Explore a haunted house that constantly changes its layout.
About
Solo Project
Released in 2024
Made in Unreal Engine 5
My Contributions
Designed the main level, a haunted house with level events, collectables, and puzzles.
Designed the secondary "boss" level, a dreamscape where you shoot moving targets.
Designed a narrative told entirely through the environment and hidden notes.
A tower-defense game where you control the battlefield! Build the paths your enemies walk on.
About
Team Project (30 People)
Released March 2025
Made in Unreal Engine 5
My role: Systems design lead
My Contributions
Balanced the game’s towers, enemies, and enemy wave formations.
Designed the baseline tower unit.
Designed levels.
A casual card game that creates interesting social dynamics. Collaborate, backstab, and strategize to become the ultimate mafia don!
About
Team Project (2 people)
Completed in 2023
Physical Card Game
My Contributions
Designed mechanics that encourage collaboration, secrecy, and distrust.
Wrote the instruction manual.
Produced a complete, physical card game with various components.
*These are the projects I am most proud of! For a more comprehensive look of my work, visit the All Projects Page.
bottom of page














